Mobile TCG Autobattler
Blightfell is a PvP TCG Autobattler built for mobile.

We like to think of it as Marvel Snap meets Teamfight Tactics meets Hearthstone Battlegrounds.
Games are played between 6 people and last anywhere from 10 to 25 minutes.
Blightfell is fast-paced, strategic and less RNG dependent than traditional Autobattlers thanks to a few factors:
Players build their own decks beforehand, swaying the card options available to them in the Summoning phase throughout the game.
The battlefield consists of three lanes with two slots each. These lanes and slots vary the users’ card abilities adding an additional layer of strategy beyond vanilla board placement in a game like Hearthstone Battlegrounds. (Think of it as placing your characters in Teamfight Tactics in different board positions, or choosing which lane to play your cards in Marvel Snap.)
Monetization in Blightfell is built around card pieces that rotate season to season (every 3 months), Premium Battle Passes that allow players to earn new card pieces and cosmetics (card variants, hero skins, and battlefield skins), as well as P2E $Dream incentives.
A unique feature of Blightfell is its community-driven card creation and ranked gameplay balancing. This aspect strongly appeals to web3 card game enthusiasts and provides a compelling answer to the question, "Why use blockchain?"
By utilizing our AI UGC platform, Dream Protocol, users can create their own card art and attach 'card pieces' to make their own cards. They can level these cards up, add sfx, vfx and animations, and trade them with other users.
https://x.com/KnightsOfTheEth/status/1838280345277599959 - Twitter Thread Overview https://x.com/Flook_eth/status/1838282336632475929 - Founder tweet
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